Book Code Update

I have been playing around with the code from the book "Game Development with LUA" and I have an upgrade to the codebase that I would like to publish.
This zip file contains a DLL implementation of the cLua interface first published in the book "Game Development with Lua" (ISBN: 1584504048). It expands the interface to support the Lua "boolean" type and the Lua value "nil". The interface also has new methods to query the type of any passed parameters to LuaGlue functions, which is useful for writing flexible LuaGlue. A new way of calling Lua functions from C++ that preserves the values and the ability to handle multiple return values.

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